Archives 

Show All

  • 2009
    • November
    • September
    • August
    • July
    • June
    • May
    • April
    • March
      • razor and score system
        03/18/09

        This is what I've been working on the last days - the first implemented hyper mode.

        The most important question you ask yourself in a danmaku is: how do I maximize my highscores? There're a lot of different ways this is done in the danmakus out there, a lot of them using s

      • Cannon Fodder
        03/11/09

        After a long distresful exam period its finally time for a new enemy, now we got a whole dozen wheee.
        Its pretty hard to make small but interesting foes because well...you dont have much space for details but I'm quite happy with these little bugs.
        When they turn around they swi

    • February